A raiz dos problemas de hardware da Xbox 360

Eis um excelente artigo que faz um pouco da história - e tenta encontrar as razões - dos persistentes problemas de hardware da Xbox 360 e como estes podem ter impedido a Microsoft de ganhar a guerra das consolas de nova geração.

Segundo Dean Takahashi, a Microsoft foi o seu pior inimigo:
Microsoft knew it had flawed machines, but it did not delay its launch because it believed the quality problems would subside over time. With each new machine, the company figured it would ride the “learning curve,” or continuously improve its production. Even though Microsoft’s leaders knew their quality wasn’t top notch, they did not ensure that resources were in place to handle returns and quickly debug bad consoles. There were plenty of warning signs, but the company chose to ignore them. The different parts of the business weren’t aligned.

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